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Technology
Too
Much Entertainment Technology?
by
Gregory Rehmke
UIL
Spring 2001 LD debate topic: "Resolved: Increased reliance
on technology undermines the quality of life in America."
Consider
the technological advances in a wide range of outdoor sporting
activities. Mountain bikes are far more sophisticated than
they were a decade ago. New high-tech tires, brakes and frames
have made bicycles safer and easier to use. Millions of American
rely on new technologies for snow and water skiing, mountain
and rock climbing, sky diving, camping, hiking, boating, rafting,
and in many other activities. Tens of millions of Americans
rely on new shoe technologies for basketball, football, soccer,
running and just plain walking.
To what
extent does increased reliance on these technologies undermine
the quality of life in America? Well, critics could object
to change itself. New mountain bicycle technologies have led
to some odd-looking frames, for example, and the old-fashion
gearshift levers that old-fashion people were used to have
been replaced by much-simpler motorcycle-style grip gear shifters.
Where is the challenge in that?
And old-fashion
skiers now have to deal with snow boards and weirdly short
skis. The point is that each new technology disrupts the status-quo
in any outdoor activity, sport or business. There are many
people who feel worse-off by such changes. Virginia Postrel
argues that the stasis these people prefer comes at
the cost of progress and new prosperity. Postrel argues, in
her best-selling book, The Future and Its Enemies,
that we should view many policy debates in light of this conflict
between the supporters of stasis and the supporters
of dynamism. The dynamists are the entrepreneurs constantly
developing and marketing new technologies that transform outdoor
activities and many other aspects of American life, as well
as the intellectuals that write in favor of dynamic modern
societies with their high-technologies and constant change.
The supporters of stasis are always complaining about how
the established world is being disrupted and made worse by
innovations and new technologies. These critics wish for things
to slow down and for the simpler world then have grown used.
Of course the villains in their view are often young people
in their teens and twenties who don't have an older world
to cling to and who leap to embrace new technologies, from
Napster to ICQ to new-technology scooters.
Schools
have not much changed the way schooling is done, but the Internet
is dramatically changing the way many of us shop. Cell phones
and email are transforming personal and business communication.
Video games consume endless hours of young people's time--hours
spent in previous generations reading comic books or playing
board games. MP3 programs and players are replacing CDs and
CD players, which replaced Sony Walkmen, which replaced transistor
radios and record players. Each new technology brought a wider
selection of higher quality music to the public. But each
also destroyed the value of the previous generation of technology.
But people have always relied on technology to produce music,
whether simple flutes and drums or more expensive guitars
and pianos. The singing voice is the only music available
without relying on technology. One could argue that if we
did not have any technology to record and replay music, nor
any technology to build musical instruments, we would spend
more time developing our own singing abilities. There is a
lot of enjoyment in singing alone and with friends, and though
it takes years to develop these skills, the learning process
can be fun too and it doesn't require batteries.
Once out
of high school, very few people stay involved in staging plays
or concerts. Why? Because we have inexpensive technologies
that allow us to enjoy recordings of elaborately staged plays
(movies) and concerts. Movies require technologies that stage
plays do not. Here in New York City you can still choose from
dozens of on and off Broadway plays, but in most of the country
there are only movies to go see. Are we worse off for relying
on technology to deliver entertainment? There would probably
be millions more professional and amateur entertainers on
local and community stages around the country if they didn't
face electronic competition from Hollywood movies. So for
the millions of young people who dream of being actors and
directors, they have less opportunity today than they might
have in a lower entertainment-technology world. (But to the
extent they dream of being "world-famous," that would be even
less likely. They could aspire only to being a locally- famous
actor).
Are locally
written, produced and acted plays somehow better for society?
Well, the low technology plays of ancient Athens were astonishingly
great and perhaps better than anything since. But even if
the entertainment world could be transformed into a million
Athens-sized city-states, it is unlikely that many would enjoy
the talents of a modern Aeschylus, Sophocles or Euripides.
But for those who blame the high cost of moviemaking technologies
for diminishing the quality and variety of entertainment,
new technologies are changing things again. New inexpensive
digital cameras and personal computer editing technologies
now offer moviemaking capabilities to millions. New iMacs
costing under $1,000 come with moving-making software and
digital ports for movie editing. And just-announced Apple
computers with SuperDrives and iDVD software offer people
the technology to produce their own professional-quality DVDs
for under $4,000. These technologies will improve home movies
and open the door to thousands more small film-making enterprises.
Does reliance
on these entertainment technologies, and future entertainment
technologies, undermine the quality of life in American society?
Well, there is a lot to be said for extended and thoughtful
conversations at the dinner table instead of fast-food meals
followed by staring zombie-like at a flickering TV screen.
But families can still choose relaxed dinner-table discussion,
even with the DVD player and wide-screen television waiting
impatiently in the next room.
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